Instancing Example Unity

by nobnak
+

( Updated an hour ago )

InstancingExampleUnity

An Example of Geometry Instancing for Unity.

  • Only 1 Drawcall
  • Batching is 0
  • DirectX 11 required
  • Vertex shader may limit instancing performance (DrawProcedural() doesn't support vertex indexing)

Example

10000 Instanced Mesh. Capture