This is a simple Unity Package to get AdMob and Chartboost ads into your Apps. It combines the Unity packages found at:
- Drag the Chartboost prefab in the Chartboost folder and the Admob prefab in the GoogleMobileAds into the first scene of your game
- Fill out the fields on the AdmobController Script on the admob prefab, admob is now set up. For Chartboost click Chartboost -> Edit Settings at the top of Unity and fill out the Chartboost info, then click Setup Android SDK.
- If your using Chartboost you will need to include "using ChartboostSDK;" at the top of the scripts that control when to show the Chartboost ads. Check https://answers.chartboost.com/hc/en-us/articles/200780379-Unity-Integrations for the methods you can call with Chartboost.
No more steps needed to work
In xcode navigate to Build Phases-> Link Binary with Libaries, click the + and add the following if they are not added
Add the -ObjC linker flag to your Other Linker Flags in Build Settings.