Move To Collision Point

by bartlomiejwolk

MoveToPoint component for Unity

( Crawled 2 minutes ago )
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# MoveToCollisionPoint

MoveToCollisionPoint extension for Unity. Use it to move specified transform to a specified collision point.

Licensed under MIT license. See LICENSE file in the project root folder.

MoveToCollisionPoint

Features

  • Move transform to a raycast hit point.

Resources

Nothing here.

Quick Start

  1. Clone repository into the Assets folder.
  2. Select game object in the hierarchy window and from the Component menu select MoveToCollisionPoint to add component to the selected game object.
  3. From other script or UnityEvent call MoveToHitPoint(RaycastHit) to move specified transform to a raycast hit point.

Help

Just create an issue and I'll do my best to help.

Contributions

Pull requests, ideas, questions or any feedback at all are welcome.

Versioning

Example: v0.2.3f1

  • 0 Introduces breaking changes.
  • 2 Major release. Adds new features.
  • 3 Minor release. Bug fixes and refactoring.
  • f1 Quick fix.