Tile Movement

by kodokon

Implementation of the A* pathfinding algorithm in Unity

( Crawled 4 minutes ago )


My implementation of the A* pathfinding algorithm. Original program by quill18 http://quill18.com/unity_tutorials/tile_movement/build/


Based on quill18's tilemap pathfinding tutorial. This respository implements the A* pathfinding algorithm as opposed to Dijkstra's algorithm in his original source code.