Unity3d Ui Manager

by dnlow

Unity implementation of a UIManager that manages all UI interactions via scripting

( Crawled 37 minutes ago )
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Unity3DUIManager

Unity implementation of a UIManager that manages all UI interactions via scripting

The UIManager basically handles all functionality involving a player opening and closing an "inventory" or a "Pause Menu" or a "Quest Journal" When a player opens any of these menus using keyboard inputs, the game is paused and other menus are closed.