Shaders for Augmented Reality
AR App UI
7 different shaders to produce the appropriate levels of light, darkness, and color within an image) for integrating real world objects into your augmented reality game. Shader colors include Normal Shader, Invert Shader, Grayscale Shader, Grayscale Threshold Shader, Grayscale Ramp Shader, Sepia Shader, and finally Chroma Key Shader with support for Blue, Green, and Red chroma keying.
Unity3d(Building for Android and iOS)
Getting started with Android development
A good tutorial for Android Studio Setup(Windows, Mac, and Linux): https://www.tutorialspoint.com/android/android_studio.htm
iOS Build Settings
Unity v5.6.1 or later
Requires iOS 10 or later
Requires XCode 9 beta or later: https://developer.apple.com/xcode/
Requires iOS device(iPhone 6S or later, iPad (2016) or later)
In Bulid setting make sure to checkmark the boxes for Symlink Unity libraries and Development Build.
ARToolKit6 Beta Support
Those wanting to develop Augmented Reality based applications in Unity using Multimarker Tracking of Virtual Object Axes(image provided below) is provided in the Unity Asset Package for MacOS, iOS, and Android.