Augmented Shader S

by Mikerr1111

Shaders(produce the appropriate levels of light, darkness, and color within an image) for integrating real world objects into your Augmented Reality game for Android or iOS using Unity.

( Crawled 20 days ago )
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Shaders for Augmented Reality

unity

AR App UI

7 different shaders to produce the appropriate levels of light, darkness, and color within an image) for integrating real world objects into your augmented reality game. Shader colors include Normal Shader, Invert Shader, Grayscale Shader, Grayscale Threshold Shader, Grayscale Ramp Shader, Sepia Shader, and finally Chroma Key Shader with support for Blue, Green, and Red chroma keying. ar video shaders ui

Unity3d(Building for Android and iOS)

https://unity3d.com/

Game Development with Unity for iOS and Android devices.pdf

unity-native-plugins-intro-sdk-architecture

build_to_android_5

Getting started with Android development

https://docs.unity3d.com/Manual/android-GettingStarted.html

Android Studio

https://developer.android.com/studio/index.html

A good tutorial for Android Studio Setup(Windows, Mac, and Linux): https://www.tutorialspoint.com/android/android_studio.htm

iOS Build Settings

Unity v5.6.1 or later

Requires iOS 10 or later

Requires XCode 9 beta or later: https://developer.apple.com/xcode/

Requires iOS device(iPhone 6S or later, iPad (2016) or later)

In Bulid setting make sure to checkmark the boxes for Symlink Unity libraries and Development Build. switch_platform-ios

ARToolKit6 Beta Support

Those wanting to develop Augmented Reality based applications in Unity using Multimarker Tracking of Virtual Object Axes(image provided below) is provided in the Unity Asset Package for MacOS, iOS, and Android.

cube_marker_axes