Unity Menu

by Bullrich

A simple menu in unity to test functionalities.

( Crawled an hour ago )

Unity Menu

A simple unity menu to test functions



To use this menu first drag the prefab Menu to the scene(which is inside the folder Blue/Menu).

If you wish to use the mail capability, change the Default Mail Directory in the Menu inspector.

Then, in any script, call the following method:

Blue.Menu.MenuController.AddButton(Action, string);

Action is a void method with no parameters, and string is the description of the button.

Be aware that the console has a screen that will show the last logged message.

An example of how to use this would be the following:

private void MyMethod(){
    int i = Random.Range(0, 44);
    Debug.Log("The value is: " + i);

private void Start(){
    Blue.Menu.MenuController.AddButoon(MyMethod, "Get random value");

You can share your log through email pressing the message log screen.