A 2D endless space shooter using unity scripted with C#.
The project was created on Unity 4.6 then transferred to Unity 5 and ultimately Unity 2017.3 for WebGL build purposes.
Some Features of my version of the game: -
Play According to your mood (Get groovy with Upbeat music or Enjoy the blissful journey with calm music.)
Features 6 sound tracks
Tracks divided into two sets of 3 songs each (Pre-sets - a. Upbeat b. Calm)
Pre-set is randomly selected at load of the game (Refresh your browser if you are unlucky)
More freedom on Player Ship -.Movement possible even in Y - axis also.
Added tilting of spaceship with movement
Added Bombs with cool down time. .
Feast your eyes with colour.
- Extensive use of particle system (Explosion, Play Space, Projectile trails, Thrusters, UI elements on event etc..)
Adjustable volume for Music and SFX
- Adjust in Settings
- Enemies come in waves with each wave being more difficult and more rewarding
PS: Game Sprites taken from Unlucky Studios Giveaway - Space Ship Game Arts