COLOR HOLE DEMO
Color Hole, developed by GoodJobGames, is a game in which a black hole tries to collect white obstacles without touching the colored obstacles by moving the player with finger movements.
All UI elements and models made in this demo are developed with Adobe Illisturetor and Blender 2.83. The game has been developed in Unity 2020.1.f.1f1.
In this project I used this contents:
-URP -SOLID Principles -Scriptable Level Design -UI elements for hyper-casual games. -DOTween -EventSystem -Android-Native Vibration.