Procedurally generates UI panels with rounded corners. Overrides the Graphic component.
The project is a study for an inprovement on the UI system of the Play Mode Blocks Engine asset for Unity.
- Add the hole folder to your Unity project’s Asset folder;
- Add the ProUIRC_Layout component (located at Scripts) to the desired UI GameObject, ex.: Panel
See In Action
This project is based on CiaccoDavide’s Unity-UI-Polygon. Sourced from - https://github.com/CiaccoDavide/Unity-UI-Polygon