This project showcases tessellation-based snow tracks made in the Unity game engine. The main character is a wolf with a walk, run and idle animations. The user controls the movement of the wolf and the camera rotation. The scene contains snowy mountain environment with fog and a snow particle system. Every polygon in plane on which wolf moves is tessellated based on the distance from the camera. Every footstep is accompanied by a snow track on that spot, color change and a sound. Over time snow accumulates so that the tracks disappear slowly.
In Tessellation build folder run Računalna grafika-Tessellation.exe. Unity project is in folder Tessellation project. Project is made with Unity version 2019.2.10f1.
|W/arrow up||Move forward|
|S/arrow down||Move backwards|
|A/arrow left||Move left|
|D/arrow right||Move right|
|Left Shift||If pressed down while moving wolf will start running|
|M||Show/Hide snow track texture|
|+ on numpad||Zoom in snow track texture|
|- on numpad||Zoom out snow trak texture|
|Mouse movement||Camera rotation|