This project about Helix Jump Game. Unity 2019.3.5f1 was used. In the project, the control will be with mouse and I use it GetAxis in “Mouse X”.
I made just one scene to try myself. If you want, you can develop it.
This is the first building to see when you open the project.
Also the hierarchy and Project part are as under images.
When you start the program, all slices will be created and there will be yellow slices called enemies and black floors called floors.
If the ball touch the yellow slice, it will explode and I wanted to use Particular System for explosion. (to just learn)
the rotation need to be Y axis but GetAxis get X axis for turning.
Helix slices will be created in this part.
What happeden when the ball hits the ground?