Psychobots Arena by ekokturk - 1

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A 3D local multiplayer arena game developed in Unity (C#)

Unity 2018.3.14f1Unknown LicenseUpdated 77 days agoCreated on December 19th, 2019
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A 3D local multiplayer arena game developed in Unity (C#) that has configurable two to four player-controlled robots destroying each other with various weapons and abilities while trying to avoid traps. This game was selected “Best Portfolio Game” by Vancouver Film School. I was the only programmer in a team of four people.

My Role

  • In charge of gameplay, audio and UI programming.
  • Implemented 2 type of robots with configurable components arms that can be decided by the player during character selection which changes abilities of the robot.
  • Created a trap and collectible system for the robots to enforce environmental decision making and a level design tool to add more layouts.
  • Integrated UI assets to the game.
  • Made animations for the robots and their abilities in engine.





Main Menu Main Menu

Character Selection Character Selection

Gameplay Gameplay



Psychobots Arena @Copyright © 2019, Eser Kokturk. All Rights Reserved.

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