Forge Plus by deramscholzara - 1

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Forge+ is a Unity engine based map editor for Bungie's Marathon Durandal and Marathon Infinity, as well as the open source project, Aleph One

Unity 2020.1.5f1GNU General Public License v3.0Updated 16 days agoCreated on March 20th, 2020
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ForgePlus

— ABOUT FORGE+ —

Forge+ is a Unity Engine based map editor for Bungie’s Marathon Durandal and Marathon Infinity, as well as the open source project, Aleph One.

Forge+ was originally written by Richard L Harrington, and presently builds upon another open source map editor, Weland, by Gregory Smith (treellama).

Weland on GitHub: https://github.com/treellama/weland

Viewing capabilities are mostly finished, but editing capabilities are currently limited to:

  • Texture alignment
  • Texture assignment
  • Light assignment

— ATTAINING & RUNNING A BUILD —

To run it, simply download a build for your platform from here: https://github.com/deramscholzara/ForgePlus/releases

…then decompress and run as you would any other program for that OS.

Note for Mac: decompressing with the standard Archive Utility will corrupt the app - you should use a different decompressor, such as: https://www.keka.io/en/

— BUILDING YOUR OWN COPY —

To build your own copy, you’ll need to:

  • Download and install a version of Unity (from unity.com) matching or exceeding the version specified in ProjectSettings/ProjectVersion.txt (the free license is fine, but will add a watermark on application startup)

  • Make sure when you install, you include the platform(s) you intend to build for. Presently, only tested with:

    • Windows (IL2CPP)
    • Linux (IL2CPP)
    • Mac (Mono)
  • Using Unity, open the root of the repo, as this is the root of the Unity project.

  • Follow normal Unity build procedures:

    • File > Build Settings…
    • Select target platform.
    • Click Build or Build & Run.
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