Physics

Assessment 4

Assessment 4

This project was to combine what we had learned about events in Unity, as well as collisions and physics, and apply them to a simple game. For mine, I also wanted the player to be able to gain and lose mass, allowing them to solve puzzles and navigate the dungeon. For example, gaining mass to sink into water, or losing mass to float on the surface of water.

No additional info available for now.

You can also check out these following projects: