Assessment 4 by aandroth - 1

PhysicsGames & Projects

This project was to combine what we had learned about events in Unity, as well as collisions and physics, and apply them to a simple game. For mine, I also wanted the player to be able to gain and lose mass, allowing them to solve puzzles and navigate the dungeon. For example, gaining mass to sink into water, or losing mass to float on the surface of water.

Unknown VersionUnknown LicenseUpdated 4 years agoCreated on March 29th, 2017
Go to source
Show all projects by aandroth