LW Nework by 314pies - 3

NetworkFrameworks

A custom-built high level unity multiplayer framework

Unity 5.4.3f1MIT LicenseUpdated 28 days agoCreated on March 20th, 2017
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LWNet

License Documentation

LWNetwork is a lightweight high-level multiplayer framework that has very good integration with the Unity game engine. It has also been used by our own popular mobile multiplayer shooter game - “Local Warfare: Name Uknown”.

Note: We are still working on the documentation and example projects.

Showcase

Local Warfare: Name Unknown

Architecture

LWNetwork contains the following main components:

  • Network Objects Manager to manage network objects.
  • Network View to manage network object id, states, and RPC methods.
  • Sync Variables to synchronize states on network objects.
  • [RPC] to invoke remote functions across network objects.
  • Network Events for handling remote peers connection events

Support Platforms

For now, LWNetwork supports the following platforms:

  • Windows
  • Mac
  • Android
  • iOS

License (MIT)

See this link for more information

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