Space Sandbox by arjolpanci - 2

Procedural

Procedural Celestial Body Generator (Unity + C#)

Unity 2020.1.8f1Unknown LicenseUpdated 44 days agoCreated on October 3rd, 2020
Go to source

Space Sandbox

This project is an attempt to simulate a micro procedurally generated universe. The features of each celestial body are randomly generated depending on their position on the world space.

The project uses Unity for the game engine, C# for scripting and Nvidia CG Language for the custom Shaders.

Currently supported celestial bodies are:

  • Earth-Like Planets (With atmospheric scattering simulation)
  • Moons (With craters)
  • Asteroids (Irregularly shaped)
  • Stars (Large light-emitting bodies)

Latest Images

Earth-Like Asteroid Moon Star

Show all projects by arjolpanci