Simple Global Audio System of ProvisGames
What is this?
Simple solution to managing audio clip
You can easliy change Audio clip of all component that is spreaded
Simply change clip at editor
Maked for simple 2D / UI Audio
2D / UI Game doesn’t need so many technique.
But, Must Need single or simultaneous sound play
You can extend Track easliy
single : only play single sound on track
additive : play multiple sound on track
sound transitioning available
How to install?
add this line at ProjectFolder/Packages/manifest.json
“com.provisgames.globalaudiosystem”: “https://github.com/ggzerosum/Unity-GlobalAudioSystem.git#Release”