This tookit is a collection of utilities for VR software development designed to work with Unity’s XR plug-in system. It features out-of-the-box solutions for everyday hassels like UI interactions, user locomotion and performance management.
Provides access to the state of all buttons on a VR device’s controller and also onClick()-like button press events.
Steam VR Input Support
Physics-based UI pointer interactions
It features a world space pointer that can interact with Unity’s built-in UI system.
UI COMPATIBLE ELEMENTS:
- Sliders(support coming soon)
- Checkboxes(support coming soon)
It contains multiple configuration settings to fit any experience design.
It is an FPS-like joystick-controlled walking system.
Performance Manager (feaature coming soon)
This system manages performance by trading off various render quality settings such as render scale and FFR where available.