Custom Toolbar by smkplus - 4

Tools

CustomToolbar

Unity 2019.4.14f1MIT LicenseUpdated 2 days agoCreated on November 10th, 2019
Go to source

CustomToolbar

based on this marijnz unity-toolbar-extender. image

Why use CustomToolbar?

This custom tool helps you to test and develop your game easily


Scene selection dropdown to open scene in editor. Scenes in build have unity icon while selected and appear above splitter in list

image


when you want to clear all playerprefs you have to follow 3 step:

image

but you can easily Clear them by clicking on this button:

image


another button relevant to saving is this button that prevents saving during the gameplay. because sometimes you have to Clear All playerprefs after each test so you can enable this toggle:

Enable Playerprefs:

image

Disable Playerprefs:

image


you can restart the active scene by this button:

image


suppose you want to test your game so you should start game from scene 1(Menu):

image

you have to find scene 1 (Menu):

image

then you should start the game:

image

this button is shortcut to start the game from scene 1:

image


I usually test my games by changing timescale.

image


Also it usefull to test your game with different framerates, to be sure that it is framerate-independent.

image


Button to recompile scripts. Usefull when you working on splitting code into .asmdef

image


Force reserialize selected(in project window) assets. What it does - https://docs.unity3d.com/ScriptReference/AssetDatabase.ForceReserializeAssets.html

image


Force reserialize all assets. Same as previous, but for all assets and takes some time. Use this after adding new asset or updating unity version in order to not spam git history with unwanted changes.

image


Show all projects by smkplus