SubAssetEditor
An editor tool for SubAsset in your project.
<< Description | WebGL Demo | Download | Usage | Development Note >>
What’s new? See changelog 
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Description
‘SubAsset’ is an asset that is stored in the same file as the main asset.
It is good to organize multiple assets, to manage many assets.
For example, you can integrate Animation assets and AnimatorController asset into one file.
Features
- Add other assets to main asset
- Add referencing asset to main asset
- Rename
- Export
- Delete
- Lock main asset selection
Usage
- Download
SubAssetEditor.unitypackage
from Releases. - Import the package into your Unity project. Select
Import Package > Custom Package
from theAssets
menu. - From the menu, click
Coffee > Sub Asset Editor
. - Select an asset in project window.
- Enjoy!
Requirement
- Unity5.5+ (including Unity 2018.x)
- No other SDK are required
License
- MIT
Author
See Also
- GitHub page : https://github.com/mob-sakai/SubAssetEditor
- Releases : https://github.com/mob-sakai/SubAssetEditor/releases
- Issue tracker : https://github.com/mob-sakai/SubAssetEditor/issues
- Current project : https://github.com/mob-sakai/SubAssetEditor/projects/1
- Change log : https://github.com/mob-sakai/SubAssetEditor/blob/master/CHANGELOG.md