GVR Ximmerse Flip by tazzkiller - 2


Ximmerse-Flip Controller Provider in gvr-unity-sdk

Unknown VersionUnknown LicenseUpdated 3 years agoCreated on September 14th, 2017
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Modified gvr-unity-sdk with Ximmerse-Flip SDK and Provider modification to bind Ximmerse Flip on Google VR Services for Unity3d Cardboard Build.

Prerequesite :

Google VR Services Download

Google VR SDK Unity Download

Flip BTConfig Download

Unity 2017.x.x

Installation :


Bind your Flip Controller to Bluetooth and BT-Config.


Import Google VR SDK package and push in your Assets project folder the content that corresponds to your version of Google VR SDK. Set your PlayerSettings Virtual-Reality to " Cardboard " ( switch to Daydream ignore modification and use the native provider) .

Build your own project and enjoy it !

Tips :

media-apps-template folder contains latest modified GoogleVR for Ximmerse and all common features of Daydream Elements.

If you want to use the GvrRecenterOnlyController edit “GoogleVR/Scripts/Controller/GvrRecenterOnlyController.cs” and remove :

        if (VRSettings.loadedDeviceName != "daydream")
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