Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion for Unity.
- Bilateral Bluring (with normal and depth tresholds)
- Temporal Smoothing
- Downsampling and Bilateral upsampling
This implimitation writes to the GBuffer using CommandBuffers so that an Ambien only mode is achieved. Project includes Unity’s Legacy Cinematic Effects and MiniAO for comparison.
- Unity 2017.1.0f3 and up
- DirectX 11
With NNAO: Without NNAO: NNAO Only: With NNAO: Without NNAO: NNAO Only: