Physics

Determics

Determics

Determics is a update of Edoardo Arnaudo’s asset to work in 3 dimensions, along with adding features it didn’t include.

Update by Knightless Labs (https://github.com/KnightlessLabs).

Setup

  1. Create a new GameObject and attach the “DCore” and “LockStepManager” scripts.
  2. Add a collider (BoxComponent) and a rigidbody (DBodyComponent) to the object you want physics on.
  3. In any of your own scripts, create a custom Update function and subscribe it to DCore’s ‘OnStep’ event.

Resources Used