A 2D physics runner-esque game in Unity.
Draw paths to guide your heart to the end! (The framerate is fine, I promise—GitHub won’t let me embed large GIFs.)
- Heart coin pickups - They spawn additional bonus hearts (same physics, but smaller, faster, and expendable).
- Pink pickups - They restore draw resource.
- Bumper obstacles - Avoid them, or use them to your advantage!
- Randomly generated cloud-pattern background - …So I don’t have to manually place clouds.
“This project doesn’t compile!”
This project uses BG Curve, LeanTween, and the Unity Post-Processing Stack, all of which were obtained for free and installed via the Unity Asset Store.