Physics

Unity Platformer Framework

Unity-Platformer-Framework

A framework for designing the characteristic physics of a 2D sidescrolling platformer in Unity.

To use simply add a GameObject to the world and Attach the PlatformerController to it.

Create platforms by adding GameObjects with box colliders attached, and place them on a the appropriate sorting layer.

Attribution: This framework is currently being built on top of https://github.com/prime31/CharacterController2D