Physics

Game Prototyping

Game Prototyping

Custom Collision based 3D Controller

This project might be migrated into a full game project

Currently just developing a base for future games

Goals:

    • Still needs fixing up but is functional
    • Handles changes in the Agents logic
    • Uses interfaces to cleanly and dynamical to switch between states
    • Currently planned states
        • Has slight control in the air
        • Has no control in the air
        • Souls-Like style
        • Wind Waker/Souls-Like targeting
        • Strafing around the target
        • Different weapons, spells and abilities
    • To avoid clipping inside models