Procedural

Detect IGD Final Project

Detect IGD Final Project

A Unity project created as the final assignment for my Intro to Game Design course, with scripts in C#. For the project, each student was given a verb - in my case, "detect" - which would constitute the primary action of the game. In it, you must patrol a large warehouse, lit only by your flashlight, in order to find a ghost wandering around and making noise.

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