Importers & Exporters

Unity3D Texture Atlas Slicer Cocos 2d X


Simple and fast tool to import Cocos2d-x spritesheets (TextureAtlas) into Unity3D! This project is base on the Unity3D-TextureAtlasSlicer.


  • Copy the TextureAtlasSlicer-Cocos2d-x folder to your project’s assets directory.
  • Import the sprite and the plist file (with the same name as the sprite) to your project’s Asset.
  • Right click on the sprite you want to slice and select the Slice Sprite Using Coscos2d-x Plist menu item.
  • Configure the pivot settings.
  • Hit Slice!