AI

Humans Versus Zombies Unity Project Scripts

Humans Versus Zombies Unity Project Scripts

Developed a project displaying various AI behaviors to simulate a Zombie Apocalypse. Zombies pursue the closest human to them and humans evade zombies once in detection range in addition to both agents avoiding obstacles placed on the terrain. Seeking, fleeing, pursuit, evasion, obstacle avoidance, and boundary checking algorithms are all implemented in this project.

No additional info available for now.

You can also check out these following projects: