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CameraExtensionsTools

This tool is an improvement to the Unity Engine's built-in snap system. It allows the user to easily snap up to three axis of one or many objects' position, rotation or scale at the same time. It displays a grid to help them know where the objects are going to snap to. If the user has at least four scene views on their editor, it sets up four of those cameras in a way that it looks similar to what it's like on Unreal Engine's (three orthographic wireframe cameras displaying the top, right and front views and one textured camera displaying the free perspective view).

Unknown VersionUnknown LicenseUpdated 3 years agoCreated on November 2nd, 2015
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