AudioPlayer extension for Unity. Allows playing audio clips.
Licensed under MIT license. See LICENSE file in the project root folder.
Extensions with version below 1.0.0 are considered to be pre/alpha and may not work properly.
- Play clips in random order.
- Specify probability of a clip being played.
- Clone or download (with the Download button) the repository into the Assets folder.
- Select game object in the hierarchy window and from the Component menu select AudioPlayer to add component to the selected game object.
- Add audio clips.
- In play mode call
PlayRandomClipmethod to play a random clip or select Play On Start to have a clip played after the game object is activated.
Just create an issue and I’ll do my best to help.
Pull requests, ideas, questions or any feedback at all are welcome.
0Introduces breaking changes.
2Major release. Adds new features.
3Minor release. Bug fixes and refactoring.