Example Unity 4.x project demonstrating Playstation DualShock 3 input, linear color interpolation, particle and trail effects and audio.
|R2||Toggle Trail Renderer|
|L2||Toggle Particle System|
|Left Analog Stick||Move Cube|
|Right Analog Stick||Move Camera|
An easter egg is triggered with the Konami code (substitute B for X and A for Circle).
The input manager is mapped to accommodate a Playstation DualShock 3 controller on a Mac. Be sure to substitute the appropriate button mapping when running the project in Windows. The project can also be re-mapped for use with an Xbox 360 controller, among others.