Procedural Sandbox by MaxDeBenedetti - 1

Procedural

A procedural maze generator for Unity

Unity 5.3.4f1Unknown LicenseUpdated 4 years agoCreated on April 22nd, 2014
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ProceduralSandbox

I present to you my Masters Project, an originial maze generator for Unity.

The generator is a three step algorithm.

  1. Create a randomized cluster of cells on a numeric grid.
  2. Determine adjacency of the cells using product of primes.
  3. Instantiate rooms and hallways.

To view the final version of the algorithm in action, load TheDungeon.unity.

For a full report: https://drive.google.com/file/d/0B9oswaRJlugRcVlYX3lXejV4RG8/edit?usp=sharing

For the slides: https://docs.google.com/presentation/d/1XtvrLHqZW7zEOQlO9UxBex3jtQSCMhr-ACMRZLjPzWs/edit?usp=sharing

For a video of my presentation: http://youtu.be/hIs5Vh7yN8o

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