I present to you my Masters Project, an originial maze generator for Unity.
The generator is a three step algorithm.
- Create a randomized cluster of cells on a numeric grid.
- Determine adjacency of the cells using product of primes.
- Instantiate rooms and hallways.
To view the final version of the algorithm in action, load TheDungeon.unity.
For a video of my presentation: http://youtu.be/hIs5Vh7yN8o