Procedural Cave Generation Unity


This is based off of the Procedural Cave Generation Tutorial by Unity

Create 2D Array of integers with Cellular Automata (0 = Space, 1 = Walls) ScreenShot ScreenShot ScreenShot

Create Nodes off of each cell to create slopes between cells using Marching Squares ScreenShot

Create 3D Mesh with collision based on Mesh Class ScreenShot