Procedural-Generation-Tilemap
Unity implementation for Procedural Dungeon Generation
How to run demo
- Open Main scene
- Enable Gizmos and click play
You can adjust arguments for generating map with the script component of RoomGenerator gameobject.
How to use
In production, you can use RoomGeneratorProd.cs. It is mush faster than demo.
Preview
inspire
http://fisherevans.com/blog/post/dungeon-generation