Unity Menu
A simple unity menu to test functions
Instructions
To use this menu first drag the prefab Menu to the scene(which is inside the folder Blue/Menu).
If you wish to use the mail capability, change the Default Mail Directory in the Menu inspector.
Then, in any script, call the following method:
Blue.Menu.MenuController.AddButton(Action, string);
Action is a void method with no parameters, and string is the description of the button.
The console has a screen that shows the logs and allow the user to navigate through them.
An example of how to use this would be the following:
private void MyMethod(){
int i = Random.Range(0, 44);
Debug.Log("The value is: " + i);
}
private void Start(){
Blue.Menu.MenuController.AddButoon(MyMethod, "Get random value");
}
You can also force the menu to show a message using
Blue.Menu.MenuController.PrintMessage("This is the title", "Here goes the body");