This example was made using Unity 2017.1. The example scene contains a SteamVR Camera Rig in a nature setting with a stereo mirror. It’s a good scene for testing or demonstrating VR IK capabilities. Just add a character and IK.
VRWorks Lens Matched Shading (LMS):
VRWorks VR SLI and Multi Res Shading (MRS):
There are nasty CPU spikes due to Culling when using Terrain: unity forum thread
As far as I can tell this is a Terrain problem and is fairly well known.
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