Maze in Unity C#
##Implements Catlike Coding’s tutorial This project is described in detail here.
Used for project research and learning a new language.
- Maze is implemented, player isn’t yet.
- Wall paintings in 3 colours done.
- Doors done.
- Larger / amalgamated rooms done.
- Four wall and floor combinations done.
- Doors now feature proper wall matching.
- Add player
- Add player dynamics
- Change scale to player-sized, first-person
- Implement door hinge (placeholders at present)
- Change eye in the sky to HUD-type overlay