Sockjs Unity3D Xhr Example


sockjs client implementation for unity3D using xhr polling (so this works with unity free license). just import (for example as a submodule) and see the usage example below or the example unity project in this repo.

================== Usage

For a more complex example see the chat server/client in nodejs and unity in the source code. See the sockjs documentation for details on the server implementation.

Simple usage example:

public class Client : MonoBehaviour {

	public SockjsClient sockjs = new SockjsClient();
	public void Start()
		sockjs.OnMessage += OnMessage;
		sockjs.OnConnect += OnConnect;
		// connect to wherever your server is running

	private void OnMessage(string _msg)
		// got message

	private void OnConnect()
		sockjs.SendData("hello world");