2D sidescrolling Shoot 'em up experimental project, built with C# and Unity.
This project is under development.
Contains so far:
- Simple light system
- Character, bullet and particle collision detection with the map and bullet-enemies collision with hit handler
- Particle system
- Simple graphics, animation and sprite state control
- Map data loads from file and tiles have different sprites by them positions
Currently, there is one level loaded with some enemies.