Procedural Generation Practice by Alan-Baylis - 33

Procedural

An Unity project

Unity 5.3.1p4Unknown LicenseUpdated 4 years agoCreated on October 25th, 2017
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A one-week project made as a procedural generation practice in Unity C#

City buildings, emission lighting and banners will be randomly generated at startup.

Use arrow keys to control the camera.

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