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Unity map generation from Sebastian Lague's tutorial

Unity 2018.1.6f1Unknown LicenseUpdated 1 year agoCreated on July 4th, 2018
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Unity map generation from Sebastian Lague’s tutorial

This is a version of Sebastian Lague’s turorial on procedural landmass generation in unity for study and reference.

Tutorial playlist

Intresting points covered

  • Generate procedural textures using a colourmap and Perlin noise.
  • Generation of mesh using the heightmap generated from the noise.
  • Simplification of the mesh by skiping points in the heightmap.


E07 - Endless Terrain
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