# MGS-FlexibleHose
- 中文手册
Summary
- Unity plugin for create flexible hose in scene.
Demand
- Create flexible hose base on bezier curve.
- Create flexible hose base on anchor curve.
Environment
- Unity 5.0 or above.
- .Net Framework 3.0 or above.
Achieve
- 
BezierCurve : Define bezier curve. 
- 
HermiteCurve : Hermite curve in three dimensional space. 
- 
EllipseCurve : Ellipse curve. 
- 
HelixCurve : Helix curve. 
- 
SinCurve : Sin curve. 
- 
Skin : Define Skin to render dynamic mesh. 
- 
CurveHose : Define CurveHose to render dynamic hose mesh base on center curve. 
- 
BezierHose : Render dynamic hose mesh base on cubic bezier curve. 
- 
HermiteHose : Render dynamic hose mesh base on anchor vector animation curve. 
- 
CircleHose : Render dynamic hose mesh base on circle curve. 
- 
EllipseHose : Render dynamic hose mesh base on ellipse curve. 
- 
HelixHose : Render dynamic hose mesh base on helix curve. 
- 
SinHose : Render dynamic hose mesh base on sin curve. 
- 
Machine : Machine cable example. 
- 
HelpUI : Draw help info in scene. 
Demo
- Demos in the path “MGS-FlexibleHose/Scenes” provide reference to you.
Preview
- Bezier Hose Editor
- Hermite Hose Editor
- Circle Hose
- Ellipse Hose
- Sin Hose
- Helix Hose
- Machine Cable
Contact
- If you have any questions, feel free to contact me at [email protected].