EyeMRTK is a toolkit that makes it easy to develop gaze interactive projects in unity for VR/AR
The current version of the code is tested on HTC VIVE hardware with both Tobii eye tracker and Pupil eye tracker.
Download and install Unity (tested on Version 2017.4.3f1. May not be compatible with higher versions)
If you want to try the example on Vive VR device you need to download and install Steam + SteamVR on your machine as well. This is not needed if you only want to work on the emulation mode.
To work with tobii eye tracker on Vive: Install tobii SDK for unity from HERE (tested on TobiiPro.SDK.Unity.Windows_18.104.22.1682.unitypackage)
To work with Pupil eye tracker + Vive: Install Pupil Service from HERE (tested on Pupil software v1.7-42)
More details and video tutorial
Get started: The basis of the first version of EyeMRTK was made as part of the materials of the COGAIN tutorial "Eyetracking in Virtual and Augmented Reality " presented at ETRA 2018. Find more details including the supplementary video at Building blocks for gaze interaction in VR (Unity code)
Code released under the MIT License.