Realization: A first-person game where you have to reach a goal that is at the end of an infinite labyrinth. Developed under Unity in C# for COMP521(Modern Computer Games) at Mcgill.
The goal is to get the""?" Good luck!
How to play?
- W=move forward
- S=move backward
- A=move left
- D = move right
- Space = jump
I used some kenney assets for montains and main terrain: https://www.kenney.nl/assets
Note: the work took a lot of time because I almost coded everything while there were free assets doing the same thing. Next time, I would use such assets.