Description: 3D Physics-based iOS game where the objective is to get the maximum amount of points, by launching and slamming a ball onto multiple cubes. Players compete for the top spot on the global Game Center leaderboard, and can share their scores to Twitter. The game also includes Google Mobile Ads.
Developed in Unity3D and programmed with C# and Swift plugins.
For accessing Apple’s Taptic Engine, I used this.
Due to file and asset sizes, I’m only uploading some helpful scripts thats I used to handle the game sequences.