Group Project Year 3 by conzo096 - 2


3D visualisation of sound created in real-time. This is done using the unity engine and max for the sound.

Unknown VersionUnknown LicenseUpdated 3 years agoCreated on January 20th, 2017
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Real-Time Audio Visualisation Project.

This project was focussed at modifying Unity object properties via audio components such as pitch. The user is allowed to link the properties to the object components.

There are limited operators available for limited manipulation of the audio values.

For this project, the user is required to have Max MSP to capture the sound and to sent it to Unity via UPD connection.

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