Extended Flexible UI by Fogsight - 1


Simultaneous styling Unity's UI elements.

Unity 2018.3.0b9MIT LicenseUpdated 270 days agoCreated on November 13th, 2018
Go to source


Simultaneous styling multiple UI objects in Unity Editor and in build.

Created and shared for the GDN’s Code Gift project https://github.com/Game-Dev-Network/GDN-Lab


  • Supports tracking multiple themes
  • Supports Vertical Layout Group elements tracking
  • Global scaling
  • Easily extandable

Has live demo example. Demo


Recommend importing TextMesh Pro files first: Window>TextMeshPro>Import TMP Essential Resources. If you didn’t, reload the scene after installing TMP to fix broken references.

Last tested version: Unity 2018.3.0b9.


Sergey Nelga

Extended Flexible UI - Based on Unity’s Live Training: Customising UI with Scriptable Objects https://unity3d.com/learn/tutorials/topics/user-interface-ui/introduction and Ryan Hipple’s talk material at Unite Austin 2017 - Game Architecture with Scriptable Objects https://youtu.be/raQ3iHhE_Kk

Show all projects by Fogsight