Pathfinding by antonpantev - 6

AI

Find paths in Unity Tilemaps with A* Search

Unknown VersionMIT LicenseUpdated 128 days agoCreated on January 7th, 2019
Go to source

Pathfinding

Find paths in Unity Tilemaps with A* Search based off Amit Patel’s implementation.

Download and Import the Pathfinding package then use AStar.FindPath() like so:

List<Vector3> path = AStar.FindPath(tilemap, startPos, endPos);
Show all projects by antonpantev