Pathfinding by antonpantev - 4

AI

Find paths in Unity Tilemaps with A* Search

MIT LicenseUpdated 62 days agoCreated on January 7th, 2019

Pathfinding

Find paths in Unity Tilemaps with A* Search based off Amit Patel’s implementation.

Download and Import the Pathfinding package then use AStar.FindPath() like so:

List<Vector3> path = AStar.FindPath(tilemap, startPos, endPos);
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